AMP MiniBowling is the first title from Bacon Blade Games, released on iOS and Android mobile platforms on January 19th, 2013. It features a combination of bowling and mini-golf gameplay in 3D environments and allows for asynchronous and cross-platform multiplayer matches.
The game was conceptualized and created entirely by myself and programmer Cody Hollis-Perdue using Unity3D. My responsibilities included user interface, level design, 3D modelling, texturing and sound design as well as video editing for the gameplay trailer.
We later released a pirate themed expansion pack, planning a free app distribution model using microtransactions for expanded content
AMP Minibowling is currently free in the Apple App Store and Google Play. If you like, you can give it a try.
Software utilized during this project:
- Unity3D
- 3D Studio MAX
- Adobe Photoshop
- Adobe Premiere